This is the documentation of the game code-named Ayrotek. It documents the game play, mechanics, and design of the game in the following sections.
- Main game screen is the entry point.
There are different races and factions in the game with different properties.
Each player must design different components for their ship class designs. Different component designs are optimized for different tasks.
Players must design their own weapons of different types.
Ships may be equipped with armor for protection.
Ships may be equipped with shields for protection.
Ships require sensors for identifying other ships in their vicinity and for weapons targeting.
Ships require communication components to share information with other ships. (such as targeting, location etc)